Module · Beginner · 1h 15m
Module 2: States, words and testing
Designing what happens when there is nothing, when it is loading, when it fails; the copy that guides; and testing with real people.
- design
- module
Inside this module
- Design every state of a screen
- Write interface copy that helps
- Run a five-person usability test
Lessons
- 01Every state
Lesson · 25 min · Empty, loading, error, partial and success — designed, not discovered by users.
- 02Words in the interface
Lesson · 25 min · Labels, buttons, helper text and messages that reduce effort instead of adding it.
- 03Testing with five people
Lesson · 25 min · A moderated usability test that finds the problems that matter, in an afternoon.

