1 / 3Built interface — territory map
Overview
Gangs & Turf Wars gives organised crime a structure your staff can point at. Players create a gang with ranks, permissions, invites and a roster, share a stash, safe and vehicle garage with per-rank access, and take mapped territories by capture, with influence that decays when nobody defends it.
It is for servers where gang conflict happens in Discord tickets at midnight. Wars are declared rather than simply started: a declaration opens a contest window, obeys a cooldown and carries the rules of engagement your staff wrote, and a ceasefire ends it when the window closes. Reputation unlocks suppliers, stash capacity and territory slots, so a gang grows by doing things rather than by asking. Captures, wars and stash movements are logged, and staff approve a gang, freeze a war or reset a territory from one console.
Balance passes, new territory tools and framework updates arrive while you are subscribed. If you cancel, updates stop and the licence to run the system ends with the period you have paid for.
What you get
- Gang creation with ranks, permissions, invites and a member roster
- Shared gang stash, safe and vehicle garage with per-rank access
- Mapped territories with capture, influence decay and contest windows
- War declarations with cooldowns, rules of engagement and automatic ceasefires
- Reputation track that unlocks suppliers, stash capacity and territory slots
- Staff console to approve gangs, freeze wars, review logs and reset territory
- Action log of captures, wars and stash movements
Eligible resources
The plan covers these resource types. Individual resources are listed in your Gaming Library as they publish.
- Gang management
- Shared storage
- Territory control
- War rules and cooldowns
- Staff moderation tools
Features
- Wars are declared
- A declaration opens a contest window under a cooldown and closes itself when it ends.
- Rules in the config
- Staff write the rules of engagement into the system, so a war enforces them without a ticket.
- Everything is logged
- Captures, war states and stash movements are written to an admin-readable log.
Compatibility and requirements
Works with
- ESX Legacy
- QBCore
- Qbox
- oxmysql
- ox_inventory or your framework's inventory
- ox_target or qb-target
You need
- A FiveM server running ESX, QBCore or Qbox
- oxmysql
- An inventory resource for gang stashes
Updates and content cadence
- The full system from your first day
- Balance passes and new territory tools as they release
- Updates when ESX, QBCore, Qbox or FiveM change
License
- Licensed for one server network you own or operate.
- You may edit, re-texture and configure resources for that network.
- Reselling, sharing or re-uploading the files is not permitted.
- The gang system is licensed while your subscription is active.
Installation
- 1Download Gangs & Turf Wars from your Gaming Library.
- 2Place the resources in your server's resources directory.
- 3Set your framework, territory boundaries, war cooldowns and rules of engagement in the bundled config.
- 4Add the `ensure` lines to server.cfg after your framework and oxmysql, then restart.
If you cancel
- Access and updates continue until the end of the period you paid for.
- The licence to run the system ends with the subscription.
- Remove the system from live servers once access ends.
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